Eddi 5 01.08.2013, 10:11:04 Поделиться #1 01.08.2013, 10:11:04 Всем привет! вылетать начало, до 1958-года без вылета, а после 58-года, каждый 2-дня вылеты. Может много юнитов за этого? Озу 8-гиг, и5-2500. Вроде система тянет! ОшибкаНажмите здесь! hoi3_tfh.exe 0.0.0.0 50978b2f hoi3_tfh.exe 0.0.0.0 50978b2f c0000005 006fd5ec c98 01ce8e98b761deda D:\games\DiDay's\HOI3\hoi3_tfh.exe D:\games\DiDay's\HOI3\hoi3_tfh.exe 7c5b6e3d-fa8d-11e2-a5ca-8c89a51975cf 3241894838 1 APPCRASH Нет данных 0 hoi3_tfh.exe 0.0.0.0 50978b2f hoi3_tfh.exe 0.0.0.0 50978b2f c0000005 006fd5ec [Cкрыть] Что посоветуйте? Сборка с версией 3.2c Цитата Ссылка на комментарий
Eddi 5 04.08.2013, 22:11:40 Автор Поделиться #2 04.08.2013, 22:11:40 systemНажмите здесь! [systemsettings.cpp:180]: System memory: 0MB [systemsettings.cpp:182]: CPU speed: 3300MHz [systemsettings.cpp:189]: Number of processors: 4 [systemsettings.cpp:200]: CPU type: x86 [systemsettings.cpp:232]: OS: Unknown Service Pack 1 Build: 7601 [graphicssettings.cpp:130]: Graphic Adapters: [graphicssettings.cpp:135]: 0: NVIDIA GeForce GTX 580 [graphicssettings.cpp:152]: Checking for multi-sampling support: [graphicssettings.cpp:163]: 2 samples supported. [graphicssettings.cpp:163]: 4 samples supported. [graphicssettings.cpp:163]: 8 samples supported. [graphicssettings.cpp:178]: Using Adapter [0]: [graphicssettings.cpp:184]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [graphicssettings.cpp:226]: Graphics device: NVIDIA GeForce GTX 580 [graphicssettings.cpp:227]: Graphics driver: nvd3dum.dll [graphicssettings.cpp:232]: Driver version: 1407 [graphicssettings.cpp:249]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-53C0-11CF-AD72-5D051CC2C435} VendorId: 4318 DeviceId: 4224 SubSysId: 626005090 Revision: 161 DriverVersion.HighPart: 589842 DriverVersion.LowPart: 853375 [graphicssettings.cpp:299]: Instancing supported. [graphicssettings.cpp:317]: Video memory amount: 1342MB [graphicssettings.cpp:320]: Support for T&L found. [graphicssettings.cpp:323]: MaxSimultaneousTextures: 8 [graphicssettings.cpp:324]: MaxVertexBlendMatrices: 4 [graphicssettings.cpp:325]: MaxVertexBlendMatrixIndex: 8 [graphicssettings.cpp:327]: MaxSimultaneousTextures: 8 [graphicssettings.cpp:328]: MaxTextureBlendStages: 8 [graphicssettings.cpp:329]: Support for Anisotropic filtering found. [graphicssettings.cpp:332]: Max Anisotropic filtering: 16 [graphicssettings.cpp:333]: Anisotropic filtering set to: 0 [graphicssettings.cpp:337]: Vertex Shader version: 3.0 [graphicssettings.cpp:342]: Pixel Shader version: 3.0 [main.cpp:403]: HoI3 Version Nov 5 2012 : 10:40:41 [main.cpp:472]: Blobing files [main.cpp:502]: Init Text Database [internationalizedtext.cpp:1237]: Create table [internationalizedtext.cpp:1239]: Create text database [main.cpp:504]: Text Database Done [main.cpp:532]: Creating application... [main.cpp:592]: Init Application... [eu3application.cpp:267]: Initialise Defines [eu3application.cpp:274]: App Init [eu3application.cpp:299]: Cursors Defines [eu3application.cpp:327]: Sound... [dxmusic.cpp:40]: Init Music [dxmusic.cpp:46]: Graph done 0 [dxmusic.cpp:52]: Control done 0 [dxmusic.cpp:58]: Seeking done 0 [dxmusic.cpp:63]: Event done 0 [dxmusic.cpp:68]: Music done 0 [DirectSound.cpp:37]: Init DirectSound [DirectSound.cpp:55]: Sound initialised with result 0 [DirectSound.cpp:65]: Coop Level Set. Result: 0 [DirectSound.cpp:88]: Sound Init Done [eu3application.cpp:376]: Initialise Graphics... [graphics.cpp:161]: Direct3D Created [graphicssettings.cpp:651]: Usable res: 1024 768 60 [graphicssettings.cpp:651]: Usable res: 1024 768 70 [graphicssettings.cpp:651]: Usable res: 1024 768 75 [graphicssettings.cpp:651]: Usable res: 1152 864 75 [graphicssettings.cpp:651]: Usable res: 1280 720 60 [graphicssettings.cpp:651]: Usable res: 1280 720 59 [graphicssettings.cpp:651]: Usable res: 1280 720 50 [graphicssettings.cpp:651]: Usable res: 1280 768 60 [graphicssettings.cpp:651]: Usable res: 1280 800 60 [graphicssettings.cpp:651]: Usable res: 1280 960 60 [graphicssettings.cpp:651]: Usable res: 1280 1024 60 [graphicssettings.cpp:651]: Usable res: 1280 1024 75 [graphicssettings.cpp:651]: Usable res: 1360 768 60 [graphicssettings.cpp:651]: Usable res: 1366 768 60 [graphicssettings.cpp:651]: Usable res: 1600 900 59 [graphicssettings.cpp:651]: Usable res: 1600 900 60 [graphicssettings.cpp:651]: Usable res: 1600 1024 59 [graphicssettings.cpp:651]: Usable res: 1600 1024 60 [graphicssettings.cpp:651]: Usable res: 1680 1050 59 [graphicssettings.cpp:651]: Usable res: 1680 1050 60 [graphicssettings.cpp:651]: Usable res: 1768 992 25 [graphicssettings.cpp:651]: Usable res: 1768 992 30 [graphicssettings.cpp:651]: Usable res: 1768 992 29 [graphicssettings.cpp:651]: Usable res: 1920 1080 60 [graphicssettings.cpp:651]: Usable res: 1920 1080 59 [graphicssettings.cpp:651]: Usable res: 1920 1080 25 [graphicssettings.cpp:651]: Usable res: 1920 1080 30 [graphicssettings.cpp:651]: Usable res: 1920 1080 29 [graphicssettings.cpp:651]: Usable res: 1920 1080 50 [graphicssettings.cpp:651]: Usable res: 1440 900 60 [graphics.cpp:272]: Not using multisampling. [graphics.cpp:292]: Creating device with: D3DCREATE_HARDWARE_VERTEXPROCESSING Fullscreen=yes RefreshRate=60 Resolution=1920x1080 [graphics.cpp:373]: Done creating device. [eu3application.cpp:378]: Graphics Done [eu3graphics.cpp:250]: Load text Loading Map-Sprites... [eu3graphics.cpp:250]: Load text Loading GUI Definitions... [eu3graphics.cpp:250]: Load text Loading Databases... [eu3graphics.cpp:250]: Load text Initialising Maplogic... [eu3graphics.cpp:250]: Load text Loading Databases II... [eu3graphics.cpp:250]: Load text Loading History Files... [eu3graphics.cpp:250]: Load text Loading Events... [eu3graphics.cpp:250]: Load text Loading Sounds... [eu3graphics.cpp:250]: Load text Loading Flags... [eu3graphics.cpp:250]: Load text Creating Checksum... [main.cpp:601]: Run Application... [frontend.cpp:423]: entering frontend... [eu3graphics.cpp:250]: Load text Loading Graphics... [frontend.cpp:460]: entering frontend...init map [eu3application.cpp:768]: initialise map [eu3graphics.cpp:250]: Load text Creating Province # [eu3graphics.cpp:250]: Load text Creating Borders... [provincemanager.cpp:1600]: Creating province data [eu3graphics.cpp:250]: Load text Creating Texts.... [eu3graphics.cpp:250]: Load text Creating Rivers... [eu3graphics.cpp:250]: Load text Creating the World... [provincemanager.cpp:1677]: Creating meshes [provincemanager.cpp:1736]: vertex declarations done [provincemanager.cpp:1826]: done quads [provincemanager.cpp:1858]: border adjacencies done [eu3graphics.cpp:250]: Load text CREATE_WAVES [provincemanager.cpp:1905]: Create meshes done [eu3graphics.cpp:250]: Load text Map Properly Initialised... [frontend.cpp:478]: eu3 idler restore [frontend.cpp:529]: reloaded [frontend.cpp:583]: done frontend [graphics.cpp:3435]: Used video memory before alt tab: Need to select debug runtime to be able to see used memory. [graphics.cpp:3507]: Used video memory after alt tab: Need to select debug runtime to be able to see used memory. [eu3graphics.cpp:250]: Load text Loading Graphics... [eu3graphics.cpp:250]: Load text Loading Events... [eu3graphics.cpp:250]: Load text Adapting History... [luainterface.cpp:110]: LUA Error: [string "script/country/SOV.lua"]:891: attempt to call method 'GetCoutry' (a nil value) - no script source to reload [luainterface.cpp:110]: LUA Error: [string "script/country/SOV.lua"]:891: attempt to call method 'GetCoutry' (a nil value) - no script source to reload [luainterface.cpp:110]: LUA Error: [string "script/country/SOV.lua"]:891: attempt to call method 'GetCoutry' (a nil value) - no script source to reload [Cкрыть] Цитата Ссылка на комментарий
Eddi 5 05.08.2013, 21:35:47 Автор Поделиться #3 05.08.2013, 21:35:47 Нашел Причину ошибки> 1. Год игру поменял на "end_date = '3968.1.1'," Разве не правильно изменил дату? Может гдето другом мести надо поправит? (я тут изменил "D:\games\DiDay's\HOI3\tfh\mod\BlackICE\common") Может где-то обсуждался, как продлит игру, но я не нашел 2. Ядерную бомбу убрал из игры. Хотел посмотреть как сша без Ядерке будет воевать. Цитата Ссылка на комментарий
anty2 859 08.08.2013, 15:46:05 Поделиться #4 08.08.2013, 15:46:05 Да, круто - у меня терпения не хватало дальше 56 заходить, инвентов то нет даже смерти Сталина. Цитата Ссылка на комментарий
Eddi 5 08.08.2013, 17:35:48 Автор Поделиться #5 08.08.2013, 17:35:48 нее мне мало до 68-года. у меня война с Англией, хочу их угомонит а потом тихо и спокойно, СССР войну висти и насладится игрой в свободный время. Цитата Ссылка на комментарий
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